While fine at first, these missions quickly overstay their welcome, offering repetitive gameplay that fails to capitalize on Lego 2K Drive’s otherwise exciting systems. There are two archetypes that you’ll play through: escort and defense. Unfortunately, the minigames don’t offer the same novelty and get old pretty quickly. Quests are generally short but sweet and can range from retrieving lost dolphins near a waterfall to seeing how many sick jumps you can make on a quad bike in 60 seconds. You gain experience points and cash as you complete tasks which can range from quests to minigames that pop up as and when. The open-world experience is segmented by a leveling system. Races are consistently entertaining, with set pieces happening all around you as you and seven other plastic motorists collide as displaced Lego bricks fly everywhere.Īs expected from an open-world racing game, there’s a tonne of things to do in these distinct biome areas other than race, though some are clearly more thought out than others. The extent of the vehicle transformations combined with open-world traversal is something I haven’t experienced with the likes of Mario Kart 8 Deluxe, Crash Team Racing Nitro-Fueled, or even Sonic and All-Stars Racing Transformed’s track-to-track format. It's a rewarding core loop that satisfies regardless of whether you’re competing in one of the detailed races, or just driving around and killing time.
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